I’m a Senior Producer and Technical Program Manager with 9+ years of industry experience delivering AAA games, XR products and platform capabilities, and devices and ecosystems across organizations and studios including Microsoft, Meta, Xbox, Bungie, and Electronic Arts. My career has centered on building healthy, aligned teams and turning complex, ambiguous problem spaces into shippable, customer‑first and player‑first outcomes.
I specialize in leading cross‑functional groups of 20-50+ developers across disciplines like engineering, design, art, animation, QA, and co-development partner organizations. Whether driving a gameplay feature pod, coordinating platform updates, or enabling third‑party platform and product integrations, I bring structure, clarity, and momentum to fast‑moving environments.
My strengths include taming ambiguity, aligning diverse stakeholders, and building scalable systems for planning, communication, and execution. I’m known for surfacing risks early, reducing rework, improving delivery velocity, and creating processes and documentation that empower teams rather than constrain them, and I thrive in spaces where technical depth, creative collaboration, and operational discipline intersect.
Across AAA game development, XR platforms, and partnered tech ecosystems, I’ve consistently delivered results by combining systems thinking with a servant‑leadership mindset - ensuring teams feel supported, informed, and equipped to do their best work.
If you would like to reach me with any business-related opportunities, I’d be happy to connect with you and hear more about what you or your team is working on! Just add me on LinkedIn, or you can message me directly via the information available on my Contact page!
Feel free to review and click through on the gallery below in order to learn more about my professional experience!
Xbox One X (2017)
EA Sports Madden NFL 19 (2018)
EA Sports Madden NFL 20 (2018)
Destiny 2: Forsaken (2018)
Destiny 2: Forsaken Annual Pass (2018-2019)
Destiny 2: New Light (2019)
Destiny 2: Shadowkeep (2019)
Windows Mixed Reality (2019-2023)
Windows Mixed Reality for SteamVR (2019-2023)
HP Reverb G2 (2020-2023)
HoloLens 2 (2020-2023)
Microsoft Flight Simulator [VR Support] (2020)
Windows 11 (2021-2023)
Perfect Dark (2023-2024)
Made for Meta (2024-2025)